The Strong Museum Announces First Inductees To Video Game Hall of Fame

The Strong Museum, also known as the National Museum of Play, has announced their inductees to their first few inductees to their video game hall of fame. Who made the cut? Spoiler: You won’t be surprised by their choices!

Let’s go game by game with what they had to say.

Super Mario Bros

Created by legendary game designer Shigeru Miyamoto, Super Mario Bros. jumped onto the scene in 1985, quickly becoming one of the most recognizable games ever. Mario first appeared as Jumpman in the arcade game Donkey Kong but gained icon status through Super Mario Bros. Mario’s infectious, upbeat personality helped reinvigorate the struggling video game market. Since his introduction, the character of Mario has appeared in more than 200 games and on every Nintendo console ever created. Mario himself not only became the face of Nintendo, but also the face of the video game industry as a whole.

The most obvious of choices, Super Mario Bros. The franchise is the highest selling video game franchise of all time, and Mario is by far the most recognizable video game character of all time. Though my guess is that the franchise made it on Mario Pinball Land Alone.


Tetris sprang from the Soviet Union in 1984 and spread to other Eastern European countries. In 1987, Tetris launched on PCs in North America and Europe. A rollicking Russian folk tune gave it an unforgettable soundtrack. And when the Japanese video game developer Nintendo packaged it with the debut of the Game Boy handheld system in 1989, it traveled to every corner of the globe, selling hundreds of millions of copies across a variety of platforms. It’s become such a cultural icon that the game has even been projected on the sides of buildings gracing the skylines of cities around the world

From Russia with fun, Tetris was one of the first games to popularize handheld gaming. It’s really the perfect game. Who doesn’t love a good ol’ game of Tetris? No one. Anyone that tells you otherwise is a liar and a thief.


DOOM exploded onto the video game landscape in 1993 and helped shape the course of gaming history by introducing the idea of a game “engine” (separating the game’s basic functions from other aspects, such as artwork), encouraging multiplayer interaction, and popularizing the first-person shooter genre. DOOM was a commercial success, but its most important legacy is the impact that it has had on the form, function, feel, and perception of so many games that followed, such as Half-Lifeand HaloDOOM also became a highly visible symbol of the widespread debate over the role of games and violence in society that emerged in the 1990s.

Doom is a clear choice for the representation of the PC gaming emergence. Not only did it stop thousands of employees from doing their job, but it also sparked a wide spread debate over the place of mature themes of violence in video games.


Pac-Man, which debuted in 1980, pushed video games forward as a mass cultural phenomenon. The simple maze game captured the imagination of millions of people and became the best-selling arcade video game ever. At the same time, Pac-Man himself  became the first iconic ambassador of the video game era—at once symbolizing video gaming and transcending it as he crossed over into mass culture. The game launched the first massive video game licensing craze, spurring the sale of home consoles, handheld devices, toys, clothing, and even housewares. Since its release, Pac-Man and its many variations and sequels have munched their way into countless arcades, homes, and new digital spaces.

Pacman may still be the most popular arcade game. Everyone has played at least one round of Pacman. It also may be considered the first survival horror game of all time.


By most measures of popular impact, Pong (1972) launched the video game industry. A simple game involving two paddles and a ball, Pong introduced millions to the joys of playing video games. Although it was not the first electronic game, and the Magnavox Odyssey home console already featured a similar tennis game,Pong was the first game to grab wide-scale public attention. Its success propelled Atari into a preeminent role in the video game industry. Decades after its launch, Pong’s iconic sound, intuitive controls, and satisfying game play still resonate, inviting people to try their hand at keeping the ball bouncing as long as possible.

Pong is obvious choice for anyone who knows anything gaming. It may not be the first video game to be created, but it certainly was the first to popularize the medium. Also, those graphics are still insane (THE PADDLE RENDING IS AMAZING!)

World of Warcraft

By bringing tens of millions of people together in a compelling virtual universe, World of Warcraftcontinues to reshape the way people think about their online lives and communities. In this “massively multiplayer online role-playing game” (MMORPG), players create unique virtual avatars to represent themselves as they explore an open, constantly evolving world.  After its release by Blizzard Entertainment in 2004, World of Warcraft became the largest and best-selling MMORPG ever created. As of February 2015, the game boasted more than 10 million subscribers—only slightly reduced from its peak of 12 million in October 2010—with 100 million accounts created since the game’s release.

WOW is a cultural and social phenomenon that has connected people in ways people wouldn’t have guessed video games could do. Not only has it devoured the lives of many of its inhabitants, but it has created life long friendships, partnerships, and even romances. It’s pretty crazy; it truly is a world within a game.

So there you have them: The first few inductees into the video game hall of fame. All fairly easy and logical choices that won’t stir the pot. We’ll keep an eye out to see which other franchises will make the list.


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