Today Polygon posted this piece on their site. It’s an piece about the myths and realities of harassment against women in the video game industry by Brianna Wu. It features the real life experiences of several women in the gaming industry that have faced harassment and threats from gamers and consumers. I’m not going to try and make any witty comments on this one, you should just read the article. Warning: There is some pretty graphic language in the piece.
These are some pretty harrowing experiences that are laid out in this piece. Being a public figure, especially a female public figure, in the gaming industry is still one that carries a lot of hurdles and hardships. The gaming community is slowing shifting and becoming more and more accepting, but we still have a long way ahead of us. We got some real dicks still out there, and we probably always will, but it is how we as a community respond to these types of actions that make us the community we are. Gamers have to hold up those who are being oppressed in our community, and until we do we’re all failing as a community.
There needs to be shift in they most people see gamers in general. There is still a specific gender(male) assigned to the description of what a gamer is and is not. It saddens me that videogames can bring so many people from different backgrounds together, but for some being male is a prerequisite.